Home Help Search Calendar Login Register
+  Hero6 Forums
|-+  The Hero6 Project
| |-+  Game Development
| | |-+  Game Development Discussion (Moderators: lazygamer, Silverbolt)
| | | |-+  War
« previous next »
Pages: 1 2 3 [4] 5 6 ... 8 Go Down Print
Author Topic: War  (Read 17120 times)
Ignus_Draconus
Famous Adventurer
*******
Offline Offline

Posts: 3115



View Profile WWW
War
« Reply #45 on: March 10, 2005, 11:43:57 PM »

and it should have a reference that the quest is still signed out to sir robin
Logged

c/dos
c/dos/run
Corsair5
Famous Adventurer
*******
Offline Offline

Posts: 2901



View Profile
War
« Reply #46 on: March 11, 2005, 06:14:57 AM »

At one point, be walking through the forests or whatever, and have a little group go running by, one guy singing "Sir Robin Ran Away"
Logged

Paladin0707077
Adventurer
****
Offline Offline

Gender: Male
Posts: 412


View Profile
War
« Reply #47 on: March 11, 2005, 03:01:05 PM »

Or maybe do the full-nine, and have the hero run into the three headed giant. And the only way to beat it is to run away from it. And when it happens, just have the minstrals come out and go "And Sir Robin ran awa-oops, never mind."
Then they all just walk away.
« Last Edit: March 11, 2005, 03:01:47 PM by Paladin0707077 » Logged

The Paladin: To seek, To learn, To do.
-quest board in QFG2

If I ever feel too down or over-inflated, all I have to do is remember one of two things: to the right of me, in some dimension, I am a king; to the left of me, in another dimension, I am a hanged man.
-ME!
Jarrod
Adventurer
****
Offline Offline

Posts: 308



View Profile WWW
War
« Reply #48 on: March 18, 2005, 05:42:17 AM »

Quote
or just robbed both of them blind, and then joined the war for fame, glory, and whatever valuables the citizens had left.
I think the theif would steal all their weapons and then sell them to the highest bidder... Wink
Logged
Ignus_Draconus
Famous Adventurer
*******
Offline Offline

Posts: 3115



View Profile WWW
War
« Reply #49 on: March 19, 2005, 05:25:13 AM »

steal them all and dump them into the sea! quick way to end a war
Logged

c/dos
c/dos/run
Corsair5
Famous Adventurer
*******
Offline Offline

Posts: 2901



View Profile
War
« Reply #50 on: March 19, 2005, 04:43:47 PM »

But then they'd fight with sticks and stones. Because they can break thine bones. But words shalt never hurt thee.
Logged

Kailkay
Superhero
******
Offline Offline

Posts: 1990


View Profile
War
« Reply #51 on: March 24, 2005, 05:14:39 AM »

*throws a book at Corsair*
Logged

Doubtless: the end.
Corsair5
Famous Adventurer
*******
Offline Offline

Posts: 2901



View Profile
War
« Reply #52 on: March 24, 2005, 05:47:10 AM »

*Begins casting Lightning spells at Kailkay*

RUN! RUN! OR YOU'LL BE WELL DONE!
Logged

Swift
Moderator
Famous Adventurer
*****
Offline Offline

Posts: 3667



View Profile
War
« Reply #53 on: March 24, 2005, 08:43:45 AM »

*points to the RP Battle Topic*

Guys, I already have more than enough on my plate, no thanks to our lame spammer. Please post in the appropriate topic. Thank you.
Logged

Corsair5
Famous Adventurer
*******
Offline Offline

Posts: 2901



View Profile
War
« Reply #54 on: March 26, 2005, 06:44:37 PM »

Righto, Swift. Sorry.

Okay. I have an idea. What if there was a huge war going on, like, between one city and another or something of that scale, and then, in the middle of the war, like, a little after your character arrives, another enemy comes in and just starts blowing the cities apart? So they destroy the cities, and the refugees flee to the camp. That's where town is then. After that, you've got to go attack the new enemy and beat the crap out of their leader.
Logged

KingWarman8
Initiate
*
Offline Offline

Posts: 40



View Profile
War
« Reply #55 on: May 25, 2005, 08:43:30 PM »

Hey Guys,

Nah. Well.. it is cool, but  I got a idea. you charcter arrvies in the twon.thenn they break out in War,like, with another Town or like, with Trolls and stuff. and you have to defend the town and stuff. Kinda make it like QFG 1, and put houses on their and stuff where you can steal stuff at and a thives guild. that would be cool...







Warman
Logged
Swift
Moderator
Famous Adventurer
*****
Offline Offline

Posts: 3667



View Profile
War
« Reply #56 on: May 26, 2005, 10:26:53 AM »

I'm a little confused. Could you trying rephasing all that please?  
Logged

Paladin0707077
Adventurer
****
Offline Offline

Gender: Male
Posts: 412


View Profile
War
« Reply #57 on: May 27, 2005, 05:05:01 AM »

I think he means that, as soon as you get to town, then they immediately break out and start warring, either with another town, or with some monsters, and it would be your job to defend said town. He also wants it set up like Spieldburg, with a ton of houses to steal and fence things for thieves from.

Ummm...yeah, could you maybe expand on that just a little? That's way too generic.
Logged

The Paladin: To seek, To learn, To do.
-quest board in QFG2

If I ever feel too down or over-inflated, all I have to do is remember one of two things: to the right of me, in some dimension, I am a king; to the left of me, in another dimension, I am a hanged man.
-ME!
Ignus_Draconus
Famous Adventurer
*******
Offline Offline

Posts: 3115



View Profile WWW
War
« Reply #58 on: May 27, 2005, 08:44:31 PM »

and rather cliche
Logged

c/dos
c/dos/run
Paladin0707077
Adventurer
****
Offline Offline

Gender: Male
Posts: 412


View Profile
War
« Reply #59 on: May 27, 2005, 09:40:26 PM »

That, too. And not too worthwhile for a hero to defend it. If that were to be done, he should be charged with helping fight/stop the war.
Logged

The Paladin: To seek, To learn, To do.
-quest board in QFG2

If I ever feel too down or over-inflated, all I have to do is remember one of two things: to the right of me, in some dimension, I am a king; to the left of me, in another dimension, I am a hanged man.
-ME!
Pages: 1 2 3 [4] 5 6 ... 8 Go Up Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.039 seconds with 20 queries.