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Author Topic: War  (Read 22607 times)
Corsair5
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« on: January 23, 2005, 03:37:06 AM »

An idea for Hero6 or perhaps a later game, maybe at some point in the game, you would be forced to choose a side in a battle, and which side you choosed had some impacts throughout the game, like the side you allied with would hail you as a hero while the other town would revile you?
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Pwincess
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« Reply #1 on: January 23, 2005, 03:56:20 AM »

That will certainly add great replay'ability!

(Congratulations on your new rank Corsair5 Wink)
« Last Edit: January 23, 2005, 03:56:58 AM by Pwincess » Logged
ndcent168
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« Reply #2 on: January 23, 2005, 05:48:57 AM »

I like the idea of having more than one path to achieve a goal.
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Corsair5
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« Reply #3 on: January 23, 2005, 07:15:21 AM »

Thank, Pwincess. Also, maybe the different towns would have radically different quests and different stuffs for their Hero. For example, one town might have Frost Bite while the other might have another spell. Or maybe each one would have a different class-specific item. Like the fighter could either get (1st Side) A Battle-Axe, which would be extremely powerful, but it would leave you open to attacks. No shield, see. Two handed axe. And the other one would have a nifty shield, maybe.  
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ndcent168
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« Reply #4 on: January 23, 2005, 06:51:42 PM »

The only problem I have with this idea is that I as a Paladin, you should try to prevent the war, rather than participate in it. It's similar to QG3: although if you joined either side, you could undoubtedly destroy the other side, but that is not the goal.
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Corsair5
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« Reply #5 on: January 23, 2005, 07:39:22 PM »

Point taken. But I think the side you joined would be on the brink of destruction, so that, of course, Paladins would protect it. Or maybe Paladins would be able to stop the war, while the rest of the classes would be made to do it. If you were, maybe you'd be able to stop the war somehow.

 
« Last Edit: January 23, 2005, 07:41:48 PM by Corsair5 » Logged

ndcent168
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« Reply #6 on: January 23, 2005, 11:24:09 PM »

Now THAT is a great idea. The Paladin stops the war and everyone else joins a side.  
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Corsair5
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« Reply #7 on: January 27, 2005, 09:03:19 PM »

I know it was a great idea. The only blackguard here thought of it.
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Ignus_Draconus
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« Reply #8 on: January 29, 2005, 03:43:51 AM »

wouldn't it be possible for a player to simply ignore the war, or use it for his or her own personal gain?
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Corsair5
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« Reply #9 on: January 29, 2005, 04:01:24 AM »

Well, you're a HERO, not a Villain. Maybe the thief would manipulate it so that neither side won and both still liked him, though.
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Ignus_Draconus
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« Reply #10 on: January 29, 2005, 06:23:59 AM »

or just robbed both of them blind, and then joined the war for fame, glory, and whatever valuables the citizens had left.
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Corsair5
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« Reply #11 on: January 29, 2005, 06:35:12 AM »

Or maybe the thief would manipulate it so that he gets the ladies!
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Ignus_Draconus
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« Reply #12 on: January 29, 2005, 06:36:53 AM »

what do you think he's stealing all the valuables for?
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ndcent168
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« Reply #13 on: January 29, 2005, 06:38:18 AM »

Maybe that would introduce a way to add multiplayer support into the game: One player could be the Villian trying to summon some monster to destroy the world, and the other is trying to save it.
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Corsair5
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« Reply #14 on: January 29, 2005, 06:38:38 AM »

OOH! OOH! OOH! I get to be the villain!
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