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Monsters
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Topic: Monsters (Read 28281 times)
Swift
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Monsters
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Reply #60 on:
March 04, 2005, 03:48:47 PM »
For once you actually would rather it be on topic! I'm amazed!
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Jafar
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New Age Retro
Monsters
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Reply #61 on:
March 04, 2005, 03:52:36 PM »
I think he just likes the feeling of power when you tell someone to go back on topic.
Anyway, back to the topic.
The dragon idea is pretty cool. Would they hit you from a distance like the Leapordmen in QG3 did?
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Jarada Knight: The Honorable Marshmallow
Corsair5
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Monsters
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Reply #62 on:
March 04, 2005, 04:08:01 PM »
Kind of. It'd be more like the Dragon of Doom or the Dragonlings, they'd shoot out a frost-bite esque cone at you that lasted a few seconds.
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Ignus_Draconus
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Monsters
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Reply #63 on:
March 05, 2005, 04:38:32 PM »
or a flame-thrower esque cone
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c/dos
c/dos/run
Corsair5
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Monsters
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Reply #64 on:
March 05, 2005, 08:02:52 PM »
I referrd to the cone of firepower that Frost Bite shot out, you feeeuuuuel.
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Ignus_Draconus
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Reply #65 on:
March 06, 2005, 02:35:08 AM »
It might have the spread of a frost bite, but it would probably be more similar to a flame thrower
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c/dos
c/dos/run
Corsair5
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Monsters
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Reply #66 on:
March 09, 2005, 01:48:37 AM »
Oh, right.
GIANT SPIDERS! Must have Giant Spiders.
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Paladin0707077
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Monsters
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Reply #67 on:
March 09, 2005, 05:59:57 PM »
How about having Corrupt Dryads?
Basically, it's a special quest. Some dark force is perverting the Dryads of the woods into evil, and now they attack anyone and anything that comes near them. They'd be like the Wraiths in QFG4, monsters that attack only during the day and only in specific areas. If you just kill them, you get a butt ton of money, but fail the quest and get no points. If you find and cure them, though, you get some money, full points, and a special item (weapon, armor, spell, etc...)
Thieves would be ablet to steal more money from them after they've been cured (if they're good enough). Fighters can fight them in order to increase various skills quickly (allows people to max out skills somewhat quicker near end-game). Wizards could get magic-restoring herbs from them. And Paladins...would get lots of honor (and maybe some extra item for proving his valor to the quest-maker, like a medallion that protects from all poisons or some such).
Yay.
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The Paladin: To seek, To learn, To do.
-quest board in QFG2
If I ever feel too down or over-inflated, all I have to do is remember one of two things: to the right of me, in some dimension, I am a king; to the left of me, in another dimension, I am a hanged man.
-ME!
Corsair5
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Monsters
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Reply #68 on:
March 09, 2005, 06:56:23 PM »
Not bad, Paladin. This means I may let you live after all. But you will be my personal Cheese Courtier for the rest of your natural live.
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Paladin0707077
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Reply #69 on:
March 09, 2005, 06:57:40 PM »
OK.
*begins walking towards the nearest goat*
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The Paladin: To seek, To learn, To do.
-quest board in QFG2
If I ever feel too down or over-inflated, all I have to do is remember one of two things: to the right of me, in some dimension, I am a king; to the left of me, in another dimension, I am a hanged man.
-ME!
Corsair5
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Monsters
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Reply #70 on:
March 09, 2005, 06:58:16 PM »
Not goat cheese, foooo'el. Go down to the Jarlsberg place and get me some.
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Paladin0707077
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Monsters
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Reply #71 on:
March 09, 2005, 07:13:05 PM »
You never specified what KIND of cheese! You must be specific!
*starts walking in random direction, clueless as to how to get to Jarlsberg place*
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The Paladin: To seek, To learn, To do.
-quest board in QFG2
If I ever feel too down or over-inflated, all I have to do is remember one of two things: to the right of me, in some dimension, I am a king; to the left of me, in another dimension, I am a hanged man.
-ME!
Corsair5
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Monsters
«
Reply #72 on:
March 09, 2005, 07:44:29 PM »
Swiss, you half-wit with a cheese bubble and a small orange rubber cotton uber thing cheese!
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Paladin0707077
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Monsters
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Reply #73 on:
March 09, 2005, 08:12:13 PM »
OK.
*Goes and brings back a strange man*
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The Paladin: To seek, To learn, To do.
-quest board in QFG2
If I ever feel too down or over-inflated, all I have to do is remember one of two things: to the right of me, in some dimension, I am a king; to the left of me, in another dimension, I am a hanged man.
-ME!
Swift
Moderator
Famous Adventurer
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Posts: 3667
Monsters
«
Reply #74 on:
March 10, 2005, 02:17:44 AM »
Quote
How about having Corrupt Dryads?
Basically, it's a special quest. Some dark force is perverting the Dryads of the woods into evil, and now they attack anyone and anything that comes near them. They'd be like the Wraiths in QFG4, monsters that attack only during the day and only in specific areas. If you just kill them, you get a butt ton of money, but fail the quest and get no points. If you find and cure them, though, you get some money, full points, and a special item (weapon, armor, spell, etc...)
Thieves would be ablet to steal more money from them after they've been cured (if they're good enough). Fighters can fight them in order to increase various skills quickly (allows people to max out skills somewhat quicker near end-game). Wizards could get magic-restoring herbs from them. And Paladins...would get lots of honor (and maybe some extra item for proving his valor to the quest-maker, like a medallion that protects from all poisons or some such).
Yay.
This reminds me of a quest in NWN. Good idea, Paladin. I like it.
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