On 31 March, Codename Entertainment, Hero6, Infamous Adventures, Project Katrina, and Solar Crescent Studios reportedly merged to form Silver Sphinx Studios.
A demo was then released and much to many people's dismay, it was unclear what the status of the respective projects would be. There was a lot of alarm, not to mention loyal fans who were shocked, upset or even horrified that the creators of the projects would even permit this to happen.
Quite a number agreed that if this was a prank, it was poorly orchestrated. And yet many others did enjoy it, while some were extremely unhappy with the quality of the game even though it was evident that this was really a prank!
But, hardly anyone knew that SSS was actually part of a larger prank, that we would go as far as getting one of SSS' team members to masquerade as "ahem" Cain Aleksandrovich. Yes, folks, the part about him being kicked out of the IA team was not true.
Anyway, we would like to state that everyone had a fun time collaborating on this project. We actually meant for it to showcase our work created so far, and for people to actually have some fun.
SSS would like to thank the administrators and moderators of AGDI forums who were unwittingly pulled into this joke against their will, all members of all the respective projects who contributed to this project, everyone who played along with us, and all the loyal fans of all the projects for putting up with this.
Q: How could you call this an April Fool's joke even though it was released on 31 March? A: This is because in some places in the world, it was already 1st April.
Q: "Aha! I was right. It was a prank all along!!" A: Yes, you're very clever. Would you like a cookie?
Q: How long did it take to put out the project? A: The idea was set in stone on March 4th, which makes it almost exactly one month of sleepless nights, culling it all together.
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