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The Hero6 Project => Offtopic Mayhem => Topic started by: Pwincess on December 29, 2004, 12:04:58 AM



Title: Which would you prefer?
Post by: Pwincess on December 29, 2004, 12:04:58 AM
This is one that I've been curious about for quite some time...


Title: Which would you prefer?
Post by: Swift on December 29, 2004, 12:20:31 AM
I saw 'Neverwinter Nights' and I clicked on gaining experience because I like NWN, but I suppose both methods can work out quite nicely.


Title: Which would you prefer?
Post by: Louisiana Night on December 29, 2004, 12:26:32 AM
Since there are only two options, I say gaining experience. Although, I like both ways. :)


Title: Which would you prefer?
Post by: Pwincess on December 29, 2004, 12:28:16 AM
I have to agree, I prefer gaining experience to scoring points


Title: Which would you prefer?
Post by: Lord_Bierhoff on December 29, 2004, 02:10:26 AM
I like how Morrowind did it.  Morrowind didn't have either really. Whenever you used one of you skills you gain experience in that skill.  When you had enough experience in a given skill it would improve.  When you gained 10 skill points in your primary skills your character would level up and you could assign points to your atributes.  each skills an attribute it is realated to.  If several of the skill points gained during a level related to a particular attribute  you could improve that attibute more.


Title: Which would you prefer?
Post by: Louisiana Night on December 29, 2004, 02:45:00 AM
The only thing I didn't like about that system, was that there wasn't a single skill that had Luck as it's attribute(then again, that might would have made the game too easy :P ). <_<  


Title: Which would you prefer?
Post by: Jafar on December 29, 2004, 05:47:16 AM
Experince for me.


Title: Which would you prefer?
Post by: Ignus_Draconus on December 29, 2004, 10:57:53 PM
I prefer the point system, simply because it's more realistic.


Title: Which would you prefer?
Post by: Pwincess on December 31, 2004, 01:09:48 AM
Good point, I never thought of it that way before.