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The Hero6 Project => Future Hero6 Projects => Topic started by: Paladin0707077 on June 05, 2005, 11:41:44 PM



Title: Hero 7 Plot Point
Post by: Paladin0707077 on June 05, 2005, 11:41:44 PM
Here's what I was thinking about last night:

The Hero always seems to do good. Nothing ever really goes wrong for him, everything's a minor set-back, and he always triumphs.

But what if he didn't?

I'd like to see him mess up in this one. Badly. It's not like he dies or anything, but he just...make a really big mistake. And it hurts him alot, through the rest of the game. And maybe at the end, he has a catharsis and breaks out.

It would certainly be different.


Title: Hero 7 Plot Point
Post by: Corsair5 on June 05, 2005, 11:45:28 PM
Like, the evil guy fools him and the Evil ends up getting away?


Title: Hero 7 Plot Point
Post by: Paladin0707077 on June 05, 2005, 11:54:04 PM
Yeah, something like that. Or he just fails miserably at something, despite all he did.


Title: Hero 7 Plot Point
Post by: KingWarman8 on June 06, 2005, 12:04:40 AM
hi,


or get stab, loose a arm, and wins the game, but without a arm.


Title: Hero 7 Plot Point
Post by: Paladin0707077 on June 06, 2005, 12:16:50 AM
I'm trying to keep it from being physical, and to try and keep it from affecting the game after. Losing an arm would certainly be that.


Title: Hero 7 Plot Point
Post by: lazygamer on June 06, 2005, 03:36:14 AM
Perhaps the Hero does somethings that make him as bad as the villians he is trying to stop?


Title: Hero 7 Plot Point
Post by: Corsair5 on June 06, 2005, 04:47:27 AM
"This entire village must be purged." Sort of thing? Or maybe..

"Suceeding you, Father."

Or perhaps we should just go for..

"This urn contains your father's ashes, Arthas! What, did you want to piss on them one last time before you left his kingdom?"


Title: Hero 7 Plot Point
Post by: Swift on June 06, 2005, 05:55:37 AM
Anymore 'Warcraft 3'-stolen ideas, Corsair?


Title: Hero 7 Plot Point
Post by: Corsair5 on June 06, 2005, 06:26:31 AM
Hey, it's just quoting because people understand it more when they actually did it. It was degrees of evil.


Title: Hero 7 Plot Point
Post by: Paladin0707077 on June 06, 2005, 07:16:12 AM
Well, anything would work for this. We could have him confront the "one vs many" choice, or be used by evil forces. Heck, we can even make him BECOME evil for a time, like in my dream.


Title: Hero 7 Plot Point
Post by: Silverbolt on June 06, 2005, 09:22:33 AM
Make him get used. Have one of his "firends" mercilessly manipulate him into doing something extremely evil, but the Hero doesn't realise it. Then the Evil character does the ususal "ha ha ha ha ha ha, nyuh nyuh nyuh nyuh nyuh nyuh, I fooled you!"

That HAS to be traumatic to a good guy. Then everyone will hate him, and he has to make amends, and has to deal with his inner demons until he does that.


Title: Hero 7 Plot Point
Post by: Ignus_Draconus on June 06, 2005, 08:15:20 PM
like burning down the family home.


Title: Hero 7 Plot Point
Post by: Silverbolt on June 06, 2005, 08:17:07 PM
Nah...more subtle...


Title: Hero 7 Plot Point
Post by: Paladin0707077 on June 07, 2005, 01:50:24 AM
Yeah, that's a good one, Silverbolt.

Or maybe make him do the choice between two evils. Like if Ad Avis had, at the last moment, summoned up Tanya as a hostage in QFGIV, and you had to either kill her to get to him, or...

Yeah. Demented, I know. But it's just an example.


Title: Hero 7 Plot Point
Post by: KingWarman8 on June 07, 2005, 03:13:08 PM
hi,


Paladin, just remember, you probalby the Ad Advis Idea I came up with earier, your idea is simliar to that.


Title: Hero 7 Plot Point
Post by: Silverbolt on June 07, 2005, 05:30:05 PM
Okay...I say we bring in a really manipulative person, like Kreia from SW KotOR II or Moebius from the LOK series.


Title: Hero 7 Plot Point
Post by: Corsair5 on June 07, 2005, 08:02:24 PM
I hated Kreia. She was way too Neutral. And then she just suddenly goes..oh, wait. Spoilers.
 


Title: Hero 7 Plot Point
Post by: Paladin0707077 on June 08, 2005, 04:15:12 AM
(lol) Love to see that, except we have enough problems with the QFG copyright people. We don't want any MORE lawayers biting at our ankles.


Title: Hero 7 Plot Point
Post by: Silverbolt on June 08, 2005, 10:36:21 AM
Well, I didn't say "use Kreia". She can be just a starting point, leading to something better.


Title: Hero 7 Plot Point
Post by: Corsair5 on June 08, 2005, 07:28:38 PM
I say we make Hero7: Quest For the Force! And you get control of Revan, who was alternately a hero and the most powerful of the sith! And you strive to conquer the galaxy!


Title: Hero 7 Plot Point
Post by: Ignus_Draconus on June 08, 2005, 09:07:52 PM
and then the paladin will arrive and have a duel, him with his flaming sword against revan and his lightsaber :rolleyes:  


Title: Hero 7 Plot Point
Post by: Paladin0707077 on June 09, 2005, 03:36:53 PM
Flaming sword would win. Every time. Lightsaber's powered by batteries, this thing is powered by the Awesome Power Of Honor And Goodness Within Paladins. No contest. :paladin:  


Title: Hero 7 Plot Point
Post by: Ignus_Draconus on June 09, 2005, 06:39:06 PM
yeah, but the jedi doesn't have the temptation to use any really bad pick-up lines. like: "wanna see my sword turn blue?"


Title: Hero 7 Plot Point
Post by: Corsair5 on June 09, 2005, 09:29:01 PM
Okay, that "See my sword turn blue" could be interpreted as a really, really lewd comment.

Revan would win. Force Choke.  


Title: Hero 7 Plot Point
Post by: Jafar on June 09, 2005, 10:08:49 PM
Quote
Okay, that "See my sword turn blue" could be interpreted as a really, really lewd comment.
Isn't that the point?
Anyways, Jedi and Paladins are like apples and microscopes. You just can't compare the two.
Well, thats what I think anyway.


Title: Hero 7 Plot Point
Post by: Paladin0707077 on June 10, 2005, 01:10:17 AM
Well, we know that. But that's the fun of it.

Actually, the Paladin could block Force Choke with either Honor Shield or Magic Ward. Or both.


Title: Hero 7 Plot Point
Post by: Jafar on June 10, 2005, 01:27:34 AM
The Force ain't magic, dude.


Title: Hero 7 Plot Point
Post by: Corsair5 on June 10, 2005, 05:13:07 AM
Besides, all the Paladin has is a sword covered in flame. Jedi cuts the sword off with his lightsaber and then finishes the Pally.


Title: Hero 7 Plot Point
Post by: Michael on July 03, 2005, 03:33:46 PM
Wasn't this kinda sorta already done in QFG?  In 2 you were enchanted by Ad Advis and retrieved the statue of Iblis for him, in 4 you were forced by Katrina to gather all the relics for the summoning.....only to break free and stop them at the last moment.

All the QFGs were awesome (my favorite was 2), but my only critique would be that from 2-5 the major plotlines were all pretty much the same: the evil bad guy is going to summon some terror to destroy the world and you have to stop him/her, whether it's Iblis, a Demon Lord with one messed up name, Avoozl, or the Dragon of Doom.  

Let's try to brainstorm some other cool plots.  From Sierra we have:

1. Evil witch puts curse on area which must be lifted by Hero.

2. Bad guy/girl wants to summon freakish monstrosity to rule world, possibly tricking Hero into helping, then has to be stopped by Hero.

What else can we add to this?

For the Norse setting we could consider having the Hero stop Ragnarok from destroying the world, but that might be too advanced for a low-to-mid-level hero on his second quest.

http://en.wikipedia.org/wiki/Ragnarok (http://en.wikipedia.org/wiki/Ragnarok)


Title: Hero 7 Plot Point
Post by: Silverbolt on July 03, 2005, 03:40:36 PM
We were actually thinking more devious. For instance, we all knew Ad Avis was evil. We need something so sneaky that the gamer will go: "Holy sh...cow!!! What have I done?" when the plot is revealed. We need betrayal like none before...or something.


Title: Hero 7 Plot Point
Post by: Michael on July 03, 2005, 03:56:37 PM
Quote
We need something so sneaky that the gamer will go: "Holy sh...cow!!! What have I done?" when the plot is revealed. We need betrayal like none before...or something.

How about this:  In the Asian setting the Hero is tricked into supporting the wrong candidate for Emperor.  This candidate appears all good and virtuous, but is really manipulating some wicked stuff behind the scenes which you only find out near the end.

The Hero might have slaughtered enemies and conquered towns on behalf of this candidate only to find out he's perpetrated atrocities.  And in fact, the actual good guy was the one you thought was evil all along.

Btw, in QFG4 it wasn't obvious that Katrina was evil until near the end, IIRC.
 


Title: Hero 7 Plot Point
Post by: Silverbolt on July 03, 2005, 04:02:00 PM
Quote
Btw, in QFG4 it wasn't obvious that Katrina was evil until near the end, IIRC.
It was to me...Come on. She lived in a spooky castle, was out at night, was too mysterious, and she looked better than everyone.

Also, I did buy a flask of oil and listened to the conversation with Ad Advis although I was a Paladin.

And "Aunt Trina"? Come on... :glare:

Ok, back on topic, I find the idea pretty good.


Title: Hero 7 Plot Point
Post by: Corsair5 on July 03, 2005, 04:09:09 PM
Katrina made me skeptical. Considering the way it was going, I suspected she was more than she appeared. And I figured out her true identity fairly early on, due to the fact that I usually played a Thief first, and what good thief doesn't go raiding dark castles filled with monies and fineries?

 


Title: Hero 7 Plot Point
Post by: Ignus_Draconus on July 04, 2005, 11:36:44 PM
I think that if you really want a traumatic experience for the hero, give him a choice in the first ten minutes of the game while the player is uninformed. a simple choice like freeing the bad guy's familiar from a magic cage or something


Title: Hero 7 Plot Point
Post by: Silverbolt on July 05, 2005, 07:18:50 AM
It sounds a tad chliche...


Title: Hero 7 Plot Point
Post by: Ignus_Draconus on July 05, 2005, 04:27:39 PM
yeah, it probably is, but it would be an excellent trick to play on anyone who remembers the red fox.


Title: Hero 7 Plot Point
Post by: Corsair5 on July 05, 2005, 04:42:14 PM
You know what SHOULD happen in QFG1? When you free the fox, it should savage you and tear your throat out.


Title: Hero 7 Plot Point
Post by: Ignus_Draconus on July 05, 2005, 04:48:48 PM
what happens if you kill the fow? I never had the patience to find out


Title: Hero 7 Plot Point
Post by: Corsair5 on July 05, 2005, 04:50:31 PM
You consume it's soul and get 100 in every stat.


Title: Hero 7 Plot Point
Post by: Silverbolt on July 05, 2005, 05:49:19 PM
That's one helluva fox... :huh:  


Title: Hero 7 Plot Point
Post by: Ignus_Draconus on July 05, 2005, 09:35:42 PM
ha ha. :rolleyes:  I already tried killing the fox, it wasn't that hard, or that rewarding. I want to know what happens to you because of it


Title: Hero 7 Plot Point
Post by: Jafar on July 06, 2005, 02:11:23 AM
You simply lose points.


Title: Hero 7 Plot Point
Post by: Ignus_Draconus on July 06, 2005, 09:00:15 PM
I thought I read somewhere that it was supposed to be fatal


Title: Hero 7 Plot Point
Post by: Corsair5 on July 07, 2005, 04:05:56 AM
Maybe if you were a Paladin. You know, I hope that IA revisits the Fox in QFI..just so you can shoot it from 100 yards with a crossbow.


Title: Hero 7 Plot Point
Post by: Ignus_Draconus on July 07, 2005, 04:30:01 PM
You're rude. have I mentioned that yet?


Title: Hero 7 Plot Point
Post by: ReishVedaur on July 13, 2005, 04:44:28 PM
If I may...

http://honorguard.uberclan.com/temp/freswinn.txt (http://honorguard.uberclan.com/temp/freswinn.txt)


Title: Hero 7 Plot Point
Post by: Reish Vedaur on July 13, 2005, 04:56:46 PM
Pardon the double-post, you can delete the one before..

http://honorguard.uberclan.com/temp/freswinn.txt (http://honorguard.uberclan.com/temp/freswinn.txt) -- might want to Right-Click/Select All and copy-paste it into Notepad so you can read it better.

This is from a forum-based free-form RPG I was starting up.. there was more to it but it got lost when the host showed how much of a scam it was.  The character and world were mostly based on QfG, as is rather obvious, but there's a few changes, like the Lancier Sword, which of course I'm not married to.

As you can see, in this, at some point along the way, the hero has been given a bad lot of luck and now he's more wanderer than hero -- or at least was, until he passed by a fimiliar face... the dryad.  And she has some plans for you.

What those plans are, or what may have given him his streak of bad luck are both things I'm trying to figure out, but I suddenly remembered about this place and figured maybe I'd propose this to you, the kind folk here.


Title: Hero 7 Plot Point
Post by: Corsair5 on July 13, 2005, 08:06:43 PM
Pardon my nitpicking, but the hilt is as long as the blade? Eh?


Title: Hero 7 Plot Point
Post by: Reish Vedaur on July 13, 2005, 09:01:19 PM
Yep!  It's meant to double as a lance.


Title: Hero 7 Plot Point
Post by: Corsair5 on July 14, 2005, 12:15:41 AM
How the heck would you wield something that long unless you were on horseback?


Title: Hero 7 Plot Point
Post by: Reish Vedaur on July 14, 2005, 12:34:20 AM
With both hands, in much the same way you weild an axe or sledgehammer.


Title: Hero 7 Plot Point
Post by: Corsair5 on July 14, 2005, 03:48:27 AM
Most axes and sledgehammers aren't 6 feet long. Not even a claymore was that long.


Title: Hero 7 Plot Point
Post by: Reish Vedaur on July 14, 2005, 11:16:47 AM
Length in an item's description can be deceptive about its weight or girth.  The hilt really isn't thick or heavy, that's why there's a counterweight on the butt of the hilt; if you put a counterweight there, by the way, you actually have an advantage in leverage.


Title: Hero 7 Plot Point
Post by: Silverbolt on July 14, 2005, 11:48:10 AM
He has a point there. Some swords are perfectly balanced so they can be also thrown ad various demon-wizards.


Title: Hero 7 Plot Point
Post by: Reish Vedaur on July 14, 2005, 11:59:06 AM
Yeah!! So pffffffffft!
http://honorguard.uberclan.com/temp/lancier.GIF (http://honorguard.uberclan.com/temp/lancier.GIF) -- very silly doodle of the sword for you =P

Now, quit harping over this singular point lol.


Title: Hero 7 Plot Point
Post by: Silverbolt on July 14, 2005, 12:38:52 PM
Basically, it's like a Half-Naginata...


Title: Hero 7 Plot Point
Post by: Reish Vedaur on July 14, 2005, 01:03:45 PM
Close enough, lol.


Title: Hero 7 Plot Point
Post by: Silverbolt on July 14, 2005, 04:13:54 PM
Hence the "basically"

Ok, back on topic.


Title: Hero 7 Plot Point
Post by: Reish Vedaur on July 14, 2005, 05:47:10 PM
You know, it's just come to mind that in no time during the series do you ever really meet another student from the Famous Adventurers' Correspondance School.  Wouldn't it be great if a part of the plot revolved around him either doing things a little differently than you would like to have handled it, and you trying to either set him straight or outdo him or something along those lines?

EDIT!!!!

In fact!! That could be it!  Maybe you meet him in Hero6 and he tells you about all his exploits in the next game's place, and when you get there you find out that he really left the place in shambles and they don't trust anyone from the FACS anymore so they throw you out in disgrace!

HA! I'm brilliant! *boasts*


Title: Hero 7 Plot Point
Post by: Ignus_Draconus on July 14, 2005, 05:51:24 PM
have another hero who's going around saving things faster than you can. and for the sake of what an amusing conversation it would make, make the other hero a woman


Title: Re: Hero 7 Plot Point
Post by: Sirus on July 22, 2006, 08:41:54 PM
have another hero who's going around saving things faster than you can. and for the sake of what an amusing conversation it would make, make the other hero a woman

Hehe, I like this idea. Reminds me of all the Silmaria hints that are dropped through-out the series (almost too many to list)