Title: So ummm, how are things going Post by: ABC on October 05, 2004, 09:20:34 AM I know you guys are probably tired of answering questions like this, but it's been such a long time since I saw any indicator of how things are going and I'm just curious to know how long we should expect to wait.
Title: So ummm, how are things going Post by: Kailkay on October 05, 2004, 09:50:29 AM I'd like to refer you to the FAQ portion of the H6 forum.
Title: So ummm, how are things going Post by: Outchanter on October 05, 2004, 10:19:11 AM TO SAEV TEH WORLD yes http://www.elfonlyinn.net/d/20040721.html (http://www.elfonlyinn.net/d/20040721.html)
Title: So ummm, how are things going Post by: Jafar on October 05, 2004, 10:24:44 AM *Jafar, having read a little of that comic, bans OC*
Title: So ummm, how are things going Post by: Swift on October 05, 2004, 11:48:56 AM *gasps*
Jafar, how did you get banning powers? Did you eat a moderator? Title: So ummm, how are things going Post by: Outchanter on October 05, 2004, 12:01:46 PM What're you banning me for? Speaking out of character? :P
Title: So ummm, how are things going Post by: Jafar on October 06, 2004, 01:54:11 AM Not only were you speaking OOC. you were eating meatsa!
Meatsa = Instant Ban! BWAHAHAHAHAHAHAHAHAH- er...yeah.... Title: So ummm, how are things going Post by: Swift on October 06, 2004, 02:49:24 AM Weren't we all eating pizza in your birthday thread?
Title: So ummm, how are things going Post by: Jafar on October 06, 2004, 02:51:25 AM I was misquoted. I said "Meatsa". Meatsa will get you banned.
Title: So ummm, how are things going Post by: Swift on October 06, 2004, 03:56:30 AM I do recall you initially wrote pizza, but whatever.
Title: So ummm, how are things going Post by: DemonBane on October 06, 2004, 10:31:20 AM seven months?
Title: So ummm, how are things going Post by: Kailkay on October 12, 2004, 01:30:56 AM Ah, simple dictatorship at it's worst... Look at the way Jafar constantly contradicts himself here, class... Notice the dark rings around the eyes? He's spent all night trying to think of a way to pull himself out of it.
Propagana, class. It's the only way he's able... Now, if you'll please turn to page 127 in your ideologies textbooks... Title: So ummm, how are things going Post by: JasonL on October 21, 2004, 03:32:45 PM WTF?
I added a reply here and now the whole thing is gone? I even saw that it moved this post to the top and now it was back down in the list to where I found it before I posted. Why was my msg deleted? Title: So ummm, how are things going Post by: JasonL on October 21, 2004, 05:33:12 PM Here is the post that disappered.
Quote I'd like to refer you to the FAQ portion of the H6 forum. I would like to say that the FAQ says nothing.http://www.hero6.com/visitors/forums/index.php?showtopic=11 (http://www.hero6.com/visitors/forums/index.php?showtopic=11) [begin sarcasm] I am so glad they redesigned this site so you can find stuff easier. And I love how the up to date progress report tells you how all the departments are doing. http://www.hero6.com/visitors/modules/proj...rticles&secid=1 (http://www.hero6.com/visitors/modules/project/index.php?op=listarticles&secid=1) [/end sarcasm] You do realize there are only 5 people that even post here anymore. As an ex member of this place I?d like to say that this has to be the worst project I have ever looked at. I have done a lot of web surfing looking for amateur game designers and although hero6 has a long history, one of the first of its kind, it is by far one of the most unorganized projects EVER. Anyone interested in finding out information is met by Kailkay, Outchanter, Jafar, and Swift who promptly turn someone?s valid question into a thread about eating meatsa or pizza or whatever. I know this is the Offtopic Mayhem thread but someone new coming in may not understand that part. Answer the persons question and go back to your own thread and play dress up. And when you answer their question, maybe you could point them to something relevant instead of a thread that has no information. [/i] Title: So ummm, how are things going Post by: Phats on October 21, 2004, 11:46:18 PM The reason your post was deleted is because this is an off-topic forum and you tried to keep it on topic!
I'd like to refer you to this forum's rules: Offtopic Mayhem Rules (http://www.hero6.com/visitors/forums/index.php?showtopic=35) You will not be warned again! Title: So ummm, how are things going Post by: Jafar on October 22, 2004, 12:06:19 AM I was about to argue the point, but I think that Phattie handled it nicely.
Title: So ummm, how are things going Post by: Striker on October 22, 2004, 12:32:25 AM For me, this *isn't* the worst project I've been a part of. However, that really isn't saying much. :(
Title: So ummm, how are things going Post by: Brassfire on October 22, 2004, 12:38:08 AM Quote The reason your post was deleted is because this is an off-topic forum and you tried to keep it on topic! PHattiE, that is the stupidest reason I have ever heard for deleting a post.I'd like to refer you to this forum's rules: Offtopic Mayhem Rules (http://www.hero6.com/visitors/forums/index.php?showtopic=35) You will not be warned again! Not only does JasonL have a right to criticize Hero6, *everyone* has that right. What have we produced in the SEVEN years we've been in operation? You know, for someone who believes in democracy and freedom of speech, you were very quick to delete this post, PHattiE. Why are you so scared of a little criticism? JasonL - Your post was reported to the moderators. When criticising Hero6, please do it in a calmer manner, as that will help reason to prevail over trigger-happy dictatorship. Thank you. Title: So ummm, how are things going Post by: Valiant on October 22, 2004, 01:20:46 AM I deleted that post and i was sure to defend that decision in a post if i wasn't in such a hurry. Jason you are quite pathetic if you decide to flame the project where you have been kicked out because of several reasons. If you would have any selfrespect you wouldn't do something like that. After behaving in such an unbelievable bad way you should retain yourself from these forums.
Even though hero6 might have several aspects to critizise, you are the last person on earth to do that. Title: So ummm, how are things going Post by: Phats on October 22, 2004, 03:36:40 PM Quote Not only does JasonL have a right to criticize Hero6, *everyone* has that right. What have we produced in the SEVEN years we've been in operation? Now THAT is the stupidest reasoning I've ever heard! (no offense). If hero6 takes 2 millenia to complete, noone has the right to biatch. We're not doing this to prove anything. At least I'm not. Unless you are paying us money, we are NOT going to feel obligated to entertain or satisfy you.I just don't understand members who get all flustered. We're making a game. For fun. Why do people get so uptight over it? If you don't enjoy making the game, you're missing the point. If you don't like the speed development is going, do something about it. I'm sick of hearing people sit on their ass and complain. Title: So ummm, how are things going Post by: Striker on October 22, 2004, 07:52:33 PM Actually, considering Jason was a participating member and experienced what was going on inside the project first hand, I think he has every right (as was said earlier) to criticize what went on. Even if he was kicked out.
Title: So ummm, how are things going Post by: phats on October 22, 2004, 09:36:48 PM And we have every right to erase his post (something that I personally would never do [considering guest users don't have access to do so ;)] ).
From what I could tell though, Jason wasn't whining about the internal problems of hero6, but with the way things are responded to here on the visitors side. Which makes your point invalid. As well as mine. hell, forget I said anything. ;) PS. This is not an open invitation to whine about the internal problems of hero6 ;). PPS. Can anyone name a project that came before us? I always brag we were the first PPPS. I can list a few dozen projects less organized than us. PPPPS. I was just trying to be silly in my first post. Humor is either something that you either got, or you don't. I pitty those who don't! Title: So ummm, how are things going Post by: Brassfire on October 23, 2004, 12:28:08 AM I'm sorry I bitched at you about it, Phattie.
Valiant, please do not delete posts without a post explaining that. If you're in a hurry you can icq someone else to deal with it. The post being deleted made a much bigger issue out of this than it should have been. Title: So ummm, how are things going Post by: Striker on October 23, 2004, 03:24:13 AM Quote And we have every right to erase his post (something that I personally would never do [considering guest users don't have access to do so ;)] ). So we've become AGD, now, huh? ;)Quote From what I could tell though, Jason wasn't whining about the internal problems of hero6, but with the way things are responded to here on the visitors side. Actually, he did point out some internal problems in his post, as well.Quote PPPPS. I was just trying to be silly in my first post.? Humor is either something that you either got, or you don't.? I pitty those who don't! Had you been the one who had deleted the post (as it appeared), it would have been more asshole-ish than funny. However, knowing what I now know... I probably would have said something along the same lines, had I been in your possition. B) Title: So ummm, how are things going Post by: WuPhu on October 23, 2004, 10:14:00 PM http://www.sierratimes.com/images/bush_tshirt.jpg (http://www.sierratimes.com/images/bush_tshirt.jpg)
^ 3 teachers got kicked out of a Bush rally just for wearing that shirt Title: So ummm, how are things going Post by: JasonL on October 25, 2004, 01:53:56 PM ? :huh:
I would like to say to justify myself, I have no idea how the project is going these days I was more talking about the guest forums. You can't find anything that is up to date in this place. okay I understand everyone is busy, but can't someone update the progress report? I have seen more up to date reports in the members section. I know their were set back and things that were close to done were being totally redone but the date on the progress report says Jan-28-2003: http://www.hero6.com/visitors/modules/proj...article&artid=1 (http://www.hero6.com/visitors/modules/project/index.php?op=viewarticle&artid=1) Thats nearly 2 years old. And when someone comes in and asks for an update they don't get any real information. No I know you can't do up to the minute reporting but at least a monthly progress report maybe? I know that if I go to a new projects website and try to find out info and the last thing I see is from two years ago I figure the project is dead. I know non of the members here like me anymore for valid and non-valid reasons but you have to admit I have a good point. Title: So ummm, how are things going Post by: Outchanter on October 25, 2004, 05:17:14 PM Quote ? :huh: Hey, it's fun to insult people. That doesn't necessarily denote dislike.I would like to say to justify myself, I have no idea how the project is going these days I was more talking about the guest forums. You can't find anything that is up to date in this place. okay I understand everyone is busy, but can't someone update the progress report? I have seen more up to date reports in the members section. I know their were set back and things that were close to done were being totally redone but the date on the progress report says Jan-28-2003: http://www.hero6.com/visitors/modules/proj...article&artid=1 (http://www.hero6.com/visitors/modules/project/index.php?op=viewarticle&artid=1) Thats nearly 2 years old. And when someone comes in and asks for an update they don't get any real information. No I know you can't do up to the minute reporting but at least a monthly progress report maybe? I know that if I go to a new projects website and try to find out info and the last thing I see is from two years ago I figure the project is dead. I know non of the members here like me anymore for valid and non-valid reasons but you have to admit I have a good point. Besides, as the UN has proven, nothing cannot be solved by reasonable argument :D Title: So ummm, how are things going Post by: Bigryan_ on November 07, 2004, 04:48:27 PM Well this is interesting.
The whole point for me of being part of hero6 was to have some fun making a game. I've enjoyed being here. But recently it's slowed. Each time it slows, it slows a little bit more. So as to how things are going recently, I gotta say that it is a slow period. I don't really see any chance of things picking up, because the old members are getting older and we don't seem to be getting new members quite as easily. It would be nice to target people that are between 16-22, but those people didn't necesarily grow up in the qfg generation. So they are harder to recruit. And when we do get them it is somewhat hard to get them involved correctly. As for what JasonL said, I think in a lot of ways he's right. He hopes he's wrong because he was a contributing member, and I think he'd like to see this project completed. But let's face it this team is high on critisisers and complainers and mediocre in productive members. Often those productive members lives will get busy but then instead of just letting the project grow they feel like staying around as critisisers and complainers about how whoever is more productive at that time is not implementing their vision. Recently, things have slowed even more (at least as far as i can tell). Some have become disenchanted with the game, and the members that used to be the core are just plain old getting older. I know lots of us have gotten married (since I've started hero6, I've graduated, joined a large telecomunications company, got married and bought a dog). As you get older, time for video game making decreases. It's just nature. Now, a part of me feels like I'm making a post mortum. This isn't the case (at least I hope not). The team is still alive. I think the question is, are we alive enough to make a final push, that will bring the game to a completed state, because we are getting close? Are the members that aren't productive willing to let go enough to let the game get completed by those who are? I don't know the answers to those questions. But what I do think is that if there isn't a final push before the end of 2005, or we are joined by some new on fire members, that will be a sure sign to me that people have drifted so much that completion may become indeed difficult to reach. This isn't bad news. completion is closer and closer. Title: So ummm, how are things going Post by: JasonL on November 08, 2004, 03:17:06 AM Hey BigRyan, long time no talk.
One thing I think that is making this game so hard to finish is that it is taking to long to finish. Confused? Well it is just like you said. The people that have the time to work on something like this either don't have any idea what QFG is because they were too young or they are working on their own projects. Go check out the members list on AGS (http://www.bigbluecup.com/yabb/index.php). The members are mostly in the age range that you mentioned or at least under 30. Members list (http://www.bigbluecup.com/yabb/index.php?action=mlist) My suggestion is to try to recruit some of the good artists there that have no clue about plot or programming. Or someone that like likes to program but sucks at drawing. They have 2306 members I think there are probably a few people there that want to make a game or help make a game but just don't have it in them to make a complete game themselves. Myself, I'd rather do all the work on the game and not have the chance for someone to change all the plans around on me but hey that?s just me. Title: So ummm, how are things going Post by: Bigryan_ on November 09, 2004, 06:01:02 PM I don't know. Good artists are somewhat hard to come by. But I think we've recruited some really awesome ones in the past. The team has just had a hard time getting them to work correctly. I mean, you know, we've had a few that are fairly awesome, but the problem with it was that the game design was so warped that the plot department really had no idea what sprites needed to be done. They were asking for up to 6 time consuming animations (walking ect) for a npc that didn't even do anything, ie someone that would just sell bread. Then to find out that he was later cut.... The good news is that things seem somewhat to have changed, the bad news is that things are going so slow that in the past few months i think i've seen one piece of art implemented.
I don't know what can be done to save the project. But I think it is at a point where it really needs to be saved. If I had more time though, I think your idea is good, recruit more people from the ags forums and have them help us with some art or puzzles or programming. We're really close to finishing, we just need a save. Also I think we need to cut down our expectations and just finish. I should have some time in January, maybe I'll put together some stuff. Title: So ummm, how are things going Post by: p on November 09, 2004, 07:40:26 PM You know bigR, you hit that one on the money.
Every year we hit a slow point and every year we have "save hero6" posts. Except with every passing year it gets worse. And I think the reason why is exactly what you said: the QFG generation is getting older. For me, my age is exactly the reason why I don't contribute as much as I use to. When I first joined, I worked on hero6 almost everyday. Now that I'm older, the only computer time I can afford is when I'm at work, where I have a very busy "career-oriented" job. Anyway, I never worry about it because I know one of these days I'll have the time and energy to work on hero6 again. This will probably be around Jan-Feb. The holiday season is a bad time for me to think about contriubting for some reason :) Title: So ummm, how are things going Post by: BigRyan__ on November 18, 2004, 05:02:10 PM Yeah, things are slow. Who knows if we'll speed up.... Maybe I'll have to see who's around in a while.
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