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The Hero6 Project => Hero6 Discussion => Topic started by: Swift on January 27, 2005, 10:29:53 AM



Title: Should Hero6 have a voice pack?
Post by: Swift on January 27, 2005, 10:29:53 AM
There aren't any plans for a voice pack to be released along with the game at this moment, but if I recall my facts right, there's a possibility that the team will produce one some time after the game is released. So here's the question. How many of you are interested in having a voice pack? If no, why should't it have a voice pack? If yes, please state whose voices you'd like to hear in the game. Now obviously, no one here can afford to hire a professional voice acting team, so try to make realistic suggestions. Would you like to hear your favourite Hero6 team members in the game, or would you rather there be online voice auditions for fans to take part?


Title: Should Hero6 have a voice pack?
Post by: Jafar on January 27, 2005, 10:44:08 AM
It would be great to have voices in the game! I think that having some of the team members and having fans audition is a good idea... ^_^  


Title: Should Hero6 have a voice pack?
Post by: Swift on January 27, 2005, 10:53:41 AM
I remember that when I first came across the forums, my very first question was "Will there be a voice pack?". I was pretty disappointed when the team said no. To me, the game won't be complete without voices, like a book without a cover. You can still play without the voices and still enjoy the game, but it'll just feel as though something's missing. If a voice pack can be included after the game is released, that'll be great. If not, it's still ok with me.

[edit] New question: Would you take part in the voice auditions, if there is one?


Title: Should Hero6 have a voice pack?
Post by: Jafar on January 27, 2005, 10:57:43 AM
I probably would take part, though I think I'd rather have a small role if I get in.


Title: Should Hero6 have a voice pack?
Post by: Vildern on January 27, 2005, 11:13:07 AM
I'd love to see a voice-pack coming with it  ^_^ It kind of "brings the game to life".
 


Title: Should Hero6 have a voice pack?
Post by: Swift on January 27, 2005, 11:16:54 AM
I agree with you, Vildern.

If there are voice auditions, I might give it a try. I think it'll be fun to hear from members like Pwincess, PHattiE, Brassfire and Erasmus.

Btw, welcome to the forums, Vildern.  


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on January 27, 2005, 08:59:51 PM
Is the Hero going to have a voice or will it be like QFG4 and 5, with him being silent?

And maybe if there's a pre-puberty kid, I could do him...


Title: Should Hero6 have a voice pack?
Post by: Striker on January 27, 2005, 10:18:47 PM
If a voice pack is done, it should be completed independently of the main Hero6 project, if and when it's completed.  I've done some voice acting before and would be willing to provide a few for the game.


Title: Should Hero6 have a voice pack?
Post by: Swift on January 28, 2005, 12:07:36 AM
Corsair: I think the Hero won't have a voice.

Striker, yeah I agree with you.  


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on January 28, 2005, 02:08:57 AM
Okay. I'm not surprised, just making sure.  


Title: Should Hero6 have a voice pack?
Post by: Pwincess on January 28, 2005, 10:44:24 PM
The online auditions sound like a great idea!

I hope that the voices will sound similar to the voices in QFG4 (I absolutely loved those)  :cheerygrin:  


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on January 28, 2005, 11:07:10 PM
I loved the narrator. His voice ruled.


Title: Should Hero6 have a voice pack?
Post by: Striker on January 28, 2005, 11:17:00 PM
Aye... Gimli does indeed have an excellent voice.


Title: Should Hero6 have a voice pack?
Post by: Pwincess on January 28, 2005, 11:22:19 PM
The narrator sounded like Sean Connery


Title: Should Hero6 have a voice pack?
Post by: Striker on January 28, 2005, 11:28:06 PM
Well, both Sean Connery and John Rhys-Davies are British.


Title: Should Hero6 have a voice pack?
Post by: Pwincess on January 28, 2005, 11:28:52 PM
Who's John Rhys-Davies?


Title: Should Hero6 have a voice pack?
Post by: Striker on January 28, 2005, 11:35:21 PM
The narrator for QFG4 and the actor who portrayed Gimli in LOTR.  He's been in a lot of Sci-Fi and Fantasy Movies, and done voice over work for a fair number of games.

Check his profile here: http://www.imdb.com/name/nm0722636/?fr=c2l...b24_;fc=1;ft=20 (http://www.imdb.com/name/nm0722636/?fr=c2l0ZT1kZnxteD0yMHxzZz0xfGxtPTIwMHxwbj0wfHE9Sm9obiBSaHlzLURhdmllc3xodG1sPTF8bm09b24_;fc=1;ft=20)


Title: Should Hero6 have a voice pack?
Post by: Pwincess on January 28, 2005, 11:38:44 PM
WOW: http://www.imdb.com/title/tt0210246/ (http://www.imdb.com/title/tt0210246/)


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on January 29, 2005, 12:11:03 AM
That same guy was Gimli? ROCK!


Title: Should Hero6 have a voice pack?
Post by: Guest on February 27, 2005, 01:47:52 PM
I think its a great idea  to have voices, KQ2VGA had amazing voices, Im sure we can do it to a similar standard.  


Title: Should Hero6 have a voice pack?
Post by: Pwincess on February 27, 2005, 09:57:35 PM
I agree!  I believe the current plan is to release Hero6 and afterwards if the players want to have a voice pack we'll then start holding auditions  ;)  


Title: Should Hero6 have a voice pack?
Post by: will7298 on February 28, 2005, 02:36:38 AM
i'd audition should this happen, so long as i'm not deployed that is O_o


Title: Should Hero6 have a voice pack?
Post by: Paladin0707077 on March 06, 2005, 05:47:21 AM
Naturally, I'd love to hear voices in the game, and have already said I'll audition.


Title: Should Hero6 have a voice pack?
Post by: Swift on March 06, 2005, 06:12:49 AM
Cool!


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on April 06, 2005, 03:17:14 AM
Yeah, I'd do a decent kid just hitting puberty. Maybe.


Title: Should Hero6 have a voice pack?
Post by: Jigen on April 06, 2005, 04:27:39 PM
Just pray your voice doesn't break half-way through, then you'd have to either rerecord everything you've done up to that point or (of everything was said in order it appears in the game) organise for your character's voice to break in the story as well.


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on April 11, 2005, 04:19:49 AM
Yeah, I'd be amused making snarky comments at the hero when he asks me about my voice cracking.


Title: Should Hero6 have a voice pack?
Post by: Paladin0707077 on May 25, 2005, 07:42:57 AM
I actually think my voice could be used for some sort of villian. Or just some guy who's dark, brooding and in an all-around bad mood.
That or a guy who's nuts. I can do that, too.


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on May 25, 2005, 03:34:49 PM
That would work for the easter egg of Kadis sitting in a tavern, muttering quietly about Avoozl.


Title: Should Hero6 have a voice pack?
Post by: Jafar on May 25, 2005, 03:42:31 PM
What do you mean "quietly"? :rolleyes:  


Title: Should Hero6 have a voice pack?
Post by: Erasmus on June 07, 2005, 12:31:31 AM
I would love to have voices launch with the release of the game, but it isn't going to happen. Doing voice acting would add many additional months to game creation. You have the following points to consider:

1. There are a lot of NPC's who need voices.--- Not many people can voice act well, its a sad reality. Those who can do voice acting oftentimes can't make their voice change significantly enough to do more than one or two characters. This means we would need to audition, in order to get a good group to work with, hundreds of voice actors. From this list we could narrow it down to those who have voices that could work in game. Generating a base of a couple hundred people willing to do voice acting for free is hard.

2. There is a lot of dialogue.--- each NPC requires pages upon pages of dialogue. To create just a single line of good voice dialogue requires rerecording the same lines at least a dozen times. When I did voice acting for the SSS project, I had appx 8 lines, and it took me a couple days to get them right. And even then, they were not up to the standard I would expect in hero6.

3. Equipment.--- very few people have access to professional recording devices and software. In order to do professional voice acting, you have to be able to use a microphone that costs a couple hundred dollars and use a program that costs twice that. Even if someone had a good voice and would be perfect, they can't pick up a mic at BestBuy and use Windows recording software to record their lines. The lines need to be completely clean.

4. Coordination.--- Normally, if there is dialogue between multiple people, they record them at the same time in the same room, that way they can respond to each other naturally. To try to coordinate, for example, NPC A interrupting NPC B, and having NPC C laugh at them, would be nearly impossible if we wanted to make it sound natural.

I would L-O-V-E to hear voices in hero6. However, If they are done improperly, they could potentially ruin the game. The only way they could be in the game is if we were able to do them to a high standard which would ABSOLUTELY add to the game and in no way detract from it. Sorry guys, I hate to bust your bubbles. This is why we decided long ago that we would only try to add voices later, and only if we could do them well enough to sound professional.


Title: Should Hero6 have a voice pack?
Post by: Paladin0707077 on June 07, 2005, 01:47:57 AM
Well...um...um...

We could travel and meet to do it...wait, not viable for some people...

Well, OK, then how'd KQIX do theirs?


Title: Should Hero6 have a voice pack?
Post by: Jafar on June 07, 2005, 05:42:03 AM
IIRC, KQ9 had live auditions for major characters and online auditions for minor ones.


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on June 07, 2005, 05:55:52 AM
Yeah, but we're all scatted 'arfway across the world. I mean, Swift is on the other side of the planet from me. I imagine she's not the only one. We can't really do live auditions without a ton of trouble..not to mention money.


Title: Should Hero6 have a voice pack?
Post by: Ignus_Draconus on June 07, 2005, 08:30:50 PM
*takes corsair's switchblade*

there will be no killing of robin williams in this forum. or anyone else of major importance.


Title: Should Hero6 have a voice pack?
Post by: Erasmus on June 08, 2005, 01:02:20 AM
I classify under someone of "major importance" right?  :P  


Title: Should Hero6 have a voice pack?
Post by: Paladin0707077 on June 08, 2005, 04:09:44 AM
Well...let's cast a vote on that one and we'll get back to you. :P

Seriously, though, there has to be SOME way to do this...I don't believe that we're incapable of making a voice back, even with people scattered all over.


Title: Should Hero6 have a voice pack?
Post by: Swift on June 08, 2005, 07:48:12 AM
Quote
*takes corsair's switchblade*

there will be no killing of robin williams in this forum. or anyone else of major importance.
Oh man. I removed the off-topic posts only to see replies to the deleted posts.

Paladin0707077, let's see how KQ9 handles it for their NPCs first (since those will be by people from around the world, and with non-professional recording equipment).


Title: Should Hero6 have a voice pack?
Post by: Ignus_Draconus on June 08, 2005, 02:30:37 PM
yeah, let someone else try the minefield to let us see if it's safe. or is that a bad analogy?


Title: Should Hero6 have a voice pack?
Post by: Paladin0707077 on June 09, 2005, 03:22:46 PM
How about "Let someone else taste the food before the royalty eats"?


Title: Should Hero6 have a voice pack?
Post by: Erasmus on June 10, 2005, 09:55:14 PM
Good analogy. Seriously though, if they are able to coordinate this to professional standards, then I'd be very impressed.


Title: Should Hero6 have a voice pack?
Post by: Paladin0707077 on June 13, 2005, 07:53:28 PM
Well, I suspect they have one thing which we don't have, and that would be "number of people trying out". So they'll probably have a greater chance of finding good stuff due to probability, whereas for us, just about EVERYONE will have to be good. We need to keep that in mind.


Title: Should Hero6 have a voice pack?
Post by: Swift on June 26, 2005, 05:13:12 AM
Actually, it's not that difficult to get people to audition. All I have to do is to advertise in a number of forums and you'll find a decent group who'll want to try out. Lots of people love to voice-act.


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on June 26, 2005, 12:08:22 PM
Yeah. And lots of people love to do a lot of things. The problem is, 80% of them are actually terrible at it. That's the problem.

I suggest we start grabbing people off the street, tying them up, and telling them to say a specific line. If they're good, we record it and let them live. If they're bad..well, I'll just leave it at that.

 


Title: Should Hero6 have a voice pack?
Post by: Swift on June 26, 2005, 04:01:55 PM
You just pulled that figure from nowhere, didn't you? :rolleyes:

Until you actually hear the people who want to audition, you can't just assume that 80% would suck at it.


Title: Should Hero6 have a voice pack?
Post by: Silverbolt on June 26, 2005, 04:43:14 PM
Let me point out what several people that have tried the new Yahoo Messenger Beta told me. They say that the voice chat is remarcable and you can hear the voices quite clearly. That shoud take care of the live "director-actor" interactions...

Just an idea, that's all.


Title: Should Hero6 have a voice pack?
Post by: Guest_deltamatrix on June 28, 2005, 04:06:11 PM
I reckon I could do it. If voice acting is goin to happen, i'd gladly take part. Hero6 would  need a few british accents. :royal:  


Title: Should Hero6 have a voice pack?
Post by: Kailkay on July 06, 2005, 06:12:10 PM
Scottish, more likely...

:blink: Or is that saying too much...? :D

Voice acting is a timely process; I auditioned for KQ9, and it took me quite a while to get the right lines and voice just to send it in.

Still, I'd love to. Erasmus, the voicepack is... well, a voicepack. It doesn't have to be added integrated into the game. KQ and KQ2 VGAs didn't. Theirs was a downloadable sound thingy, right?

If it really turns out that bad, release it with a 'use at your own risk' caption on it...


Title: Should Hero6 have a voice pack?
Post by: Ignus_Draconus on July 08, 2005, 05:30:52 PM
or just put up a sign saying something like:
this download cancelled due to the lack of suitable voices, compillation, and distribution.


Title: Should Hero6 have a voice pack?
Post by: Rosella on July 08, 2005, 08:47:21 PM
I agree with what some people are saying about it bringing the game to life. I can get easily captivated by a good game. If I can hear it and it has music, awesome. But if it has a voice pack, I'd click everything just to hear what the voices sound like. ^_^ Of course, I'd probably try out for a (hopefully small) part. If I try to sound British, I sound like Emma Watson. Not sure if that's good or not.


Title: Should Hero6 have a voice pack?
Post by: Kailkay on July 08, 2005, 09:51:02 PM
And I? A deep baritone. I have a rather good understanding of british and scottish speech, having a relative wh ois scottish, and y'know, spending time in London. Not a lot different, believe it or not, from here. A little more throaty in some cases, a little more nasal.

Meh. Since it's a Highland/Celt game, I'd love to try out for some extra guy who's scottish. Or a dwarf. Can I be the game's dwarf character?

"Bah, ah need a sleg of some st-r-rong, Dwar-o-ven ale!"


Title: Should Hero6 have a voice pack?
Post by: Raforever on July 09, 2005, 04:04:36 PM
i would just open up the sound pack and listen to the voices  :P  


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on July 09, 2005, 05:13:24 PM
I can be the game's Token Gnome! Provided said gnome is male.


Title: Should Hero6 have a voice pack?
Post by: Kailkay on July 09, 2005, 11:25:25 PM
No you can't. You can be a skeleton.

In fact, you're a bonehead. :D


Title: Should Hero6 have a voice pack?
Post by: Ignus_Draconus on July 10, 2005, 02:06:47 AM
oh gosh

I'd be glad to help with the voice pack - provided I can get a microphone of some sorts


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on July 10, 2005, 04:06:10 AM
If there is a Skeleton head mounted somewhere that talks, I want to be named Cadaverous.


Title: Should Hero6 have a voice pack?
Post by: Raforever on July 10, 2005, 08:15:55 PM
You'll do well corsair... too well  :P  


Title: Should Hero6 have a voice pack?
Post by: Kailkay on July 11, 2005, 12:27:01 AM
No name it 'Corsair's a bonehead'.


Title: Should Hero6 have a voice pack?
Post by: Raforever on July 11, 2005, 11:15:36 PM
I donīt think itīs necessary to call a skull "bone head"  ^_^  


Title: Should Hero6 have a voice pack?
Post by: Jigen on August 31, 2005, 02:56:59 AM
Why not? It's a bone that's a head right?


Title: Should Hero6 have a voice pack?
Post by: Silverbolt on August 31, 2005, 07:24:20 AM
Actually, a skull is composed of multiple bones, some wich are even articulated, so in order to be Politically Correct (since it seems to be trendy and all) the skull must be named "Head composed of multiple bones, some of which are articulated".


Title: Should Hero6 have a voice pack?
Post by: Rulic on August 31, 2005, 03:42:22 PM
Quote
Well, both Sean Connery and John Rhys-Davies are British.
I thought Sean Connery was Scottish, who play a Spanish immortal in Highlander.  That casting always got on my nerves.


Title: Should Hero6 have a voice pack?
Post by: Jigen on September 01, 2005, 01:58:51 AM
Scottish IS British, you dolt.

British is: English, Scottish, Welsh and some Irish.

And it's still a head of bone, articulated or not.


Title: Should Hero6 have a voice pack?
Post by: Rulic on September 01, 2005, 02:34:55 AM
Dang Brits.  Always claiming.  I claim that I'm not a dolt, just someone who's having too much to drink.
Do you have a flag?


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on September 01, 2005, 03:16:02 PM
Hah, the Irish are estranged from their other-island counterparts. The Irish invented one critical thing in earth's history. The Booze Binge.


Title: Should Hero6 have a voice pack?
Post by: Reish Vedaur on September 01, 2005, 05:15:57 PM
The Scots (or rather, a Scottsman) invented the percussion cap (what is still used today to ignite gunpowder in order to fire weapons) and the pepperbox, the predecessor to the revolver, at the same time.


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on September 01, 2005, 05:53:52 PM
Bah, Pepperboxes were just "Fancy" versions of revolvers, and they were pieces of junk.


Title: Should Hero6 have a voice pack?
Post by: Reish Vedaur on September 01, 2005, 11:45:31 PM
No, they came before the revolver =P Colt got his hands on one and made the first true revolver based off its design concept.


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on September 02, 2005, 01:29:37 AM
Source?


Title: Should Hero6 have a voice pack?
Post by: Reish Vedaur on September 02, 2005, 03:06:10 AM
Well... I was watching the History Channel, and they were discussing the history of the revolver.  They also talked about the advent of the pepper-box; it did come before the revolver (http://en.wikipedia.org/wiki/Pepper-box), but it wasn't invented until 1830, and the Reverend John Forsyth (http://www.silcom.com/~vikman/isles/scriptorium/firearm/percussion.html), inventor of the percussion cap in 1805 in Aberdeenshire, Scotland, didn't make it.  They talked about how he was tired of failing to land a shot in duckhunting because of the flash in the pan (that's where the phrase comes from) that you got from flintlock rifles, which would make the ducks to fly away before the rifle even finished firing.  They also talked about Colt getting his hands on a pepperbox and using that as the concept for the first Colt revolver, but I have no source to substantiate that.

So I was mostly right, but it was two seperate people.

EDIT: Begging your pardon, Swift ^_^


Title: Should Hero6 have a voice pack?
Post by: Swift on September 02, 2005, 03:21:04 AM
Sigh.

*Steps out of break and puts the "Be On Topic" sign before going heading back to the real world*


Title: Should Hero6 have a voice pack?
Post by: Silverbolt on September 02, 2005, 08:58:55 AM
So, ya, I think It'd be rlly kewl if Hero6, ya know...had a voice pack.


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on September 02, 2005, 05:47:20 PM
707411Y 1337.


Title: Should Hero6 have a voice pack?
Post by: Silverbolt on September 02, 2005, 07:00:18 PM
l33t voicepack? Nah...


Title: Should Hero6 have a voice pack?
Post by: Jafar on September 02, 2005, 07:13:23 PM
Can you imagine people speaking in 1337? :blink:

No? Didn't think so. :P  


Title: Should Hero6 have a voice pack?
Post by: Silverbolt on September 03, 2005, 11:43:01 AM
"One C-four-Vertical line-backslash-vertical line Exclamation mark exclamation mark one one"

Translation: "1 C4|\|!!11"


Title: Should Hero6 have a voice pack?
Post by: Jigen on October 17, 2005, 02:13:17 PM
Ah for cent-sign, and-sign, dollar sign.

And collon and semi-collon too.


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on March 09, 2006, 03:35:41 PM
What's this about Cad and :;?


Title: Should Hero6 have a voice pack?
Post by: Jigen on March 28, 2006, 05:18:00 AM
Translation: Ah for %&$ (cent-sign replaced with percentage)

Swearing in long-hand asterix-mouth.


Just play Sam and Max, you'll find out.


Title: Should Hero6 have a voice pack?
Post by: Reish Vedaur on March 28, 2006, 08:49:34 PM
And it's "ampersand."


Title: Should Hero6 have a voice pack?
Post by: Jigen on March 30, 2006, 02:59:17 AM
Sorry, I only ever had the CD version.

Just what is 'ampersand' anyway? is that the '@' symbol?


Title: Should Hero6 have a voice pack?
Post by: Reish Vedaur on March 30, 2006, 04:02:06 PM
*forehead firmly planted against desk*


Title: Should Hero6 have a voice pack?
Post by: Corsair5 on March 30, 2006, 08:28:13 PM
I thought Ampersand was a like Prozac.


Title: Should Hero6 have a voice pack?
Post by: Jigen on March 31, 2006, 07:58:50 AM
Quote
*forehead firmly planted against desk*
That's delightfully non-helpful. Try... I don't know... elaborating?


Title: Should Hero6 have a voice pack?
Post by: Reish Vedaur on March 31, 2006, 05:37:04 PM
& = ampersand, the symbol for the word "and"


Title: Should Hero6 have a voice pack?
Post by: Jigen on April 01, 2006, 02:35:50 AM
Ah so you were telling me the correct (and practically never used) word for '&' rather than what was said in the source I was quoting, right.


Title: Should Hero6 have a voice pack?
Post by: Reish Vedaur on April 01, 2006, 05:01:47 AM
Correct. *head begins growing roots into desktop*


Title: Should Hero6 have a voice pack?
Post by: Jigen on April 03, 2006, 01:34:29 AM
So... out of curiosity, why did they bother making up a name for it? Why bother naming something that's shorthand for something else?

(Yes I do just want to see him slam his head into the desk again. I like to think of it as natural selection in action.)


Title: Should Hero6 have a voice pack?
Post by: Ignus_Draconus on April 16, 2006, 03:57:35 AM
why does anyone make changes to a dictionary? probably because some idiot beaurocrat decided that it was necessary for "political correctness"