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16  The Hero6 Project / Hero6 Role Playing Stories / Re: Falworth's Saviors: Plot, Characters, and Discussion! on: March 27, 2008, 01:22:24 AM
I then detailed what I meant by referring to rope, rations, and torches. Standard issue stuff for adventurers. I don't know if any of you remember Quest for Glory 1, but, in fact, the Sword is not the Standard Issue weapon for Adventurers, it is only issued to the Fighter-Types. While Swift's character clicks into that category and I would assume he has a sword or some kind of Sword-Type-Thing, I can't discount the possibility of a Battle-Ax or a Spear or Warhammer or some kind of totally awesome Farm Implement like a grain flail with nails driven through it.
17  The Hero6 Project / Hero6 Role Playing Stories / Re: Falworth's Saviors: Plot, Characters, and Discussion! on: March 26, 2008, 01:43:42 AM
You're unarmed, Swift? Not even a dagger? I like the character, though.

Anyway, as soon as we get three more people, we can start this. I don't have any contacts with other members beyond the PM system, Swift. You got any means?
18  The Hero6 Project / Hero6 Role Playing Stories / Falworth's Saviors: Plot, Characters, and Discussion! on: March 21, 2008, 08:29:54 AM
Falworth was a kingdom in turmoil. From the northern edge of Fricana, a massive invasion had come, a huge, united warfleet of Goblins and Crocmen are ravaging their coastline, and the undertrained and poorly equipped warriors of Falworth, softened by decades of peace, are near-helpless to resist them. In desperation, the King sent out a call for aid, a call...for Heroes.

Unfortunately, what he got instead was a coterie of wet behind the ears wannabes who looked like they'd been farmers last week and had decided to hammer their plowshares into swords.

And then another group came. And then some cadres. Oh, and a few parties. Dozens of wannabe Heroes crowded into Falworth, hoping to gain fortune and glory by driving back the advancing monster hordes. Instead, what most of them got was the tip of a Crocman's spear or a Goblin's blade. Falworth was in the unenviable position of having a massive invasion on their hands by some of the least impressive monstrous races in the world. Not to mention that the actually skilled Heroes were busy, at the very least, saving a continent from a Demon Invasion. A country being threatened by a war fleet of Goblins was regrettable, but they had to save the world.

So the bounty on Goblins and Crocs climbs a few coins higher, and more adventurers and a few mercenaries decide to swing by Falworth, hoping to earn a name for themselves so they're actually credible heroes. Some will gain a little fame by halting a war party. More will flee Falworth, hoping for easier, but more prestigious objectives. Most are slain.

Several more adventurers, mercenaries, and whatever else approach Falworth. Incidentally, each would stop at the Golden Rose Inn, a small but reputable inn on the road that links together Gaul and Falworth. No one could predict that these mercenaries would alter the course of history for Falworth - and the whole of Glorianna.

* * * * *

Now that I've laid out the basic plot, I want to differentiate this from the previous RPS with a little groundwork.

1: No Paladins...at least, not at the start. Given that the story follows a bunch of newbie adventurers, none of us should have earned the right to be a Paladin. Now, if you want to be a Lawful Good Jollyman, more power to you, but it'll be a while before your sword lights on fire. Last time we had a ratio of Paladins to Fighters of about 5:1, and there was some horrendous playing of the Paladins too. I won't say any names, but let's just say his character was Mordavian and he has an absurd number of posts. And the character got cooked and electrocuted at the same battle. And then became inexplicably Anti-Heroic...

2: I don't need to say this, but please nothing particularly outlandish. A new kind of Fighter, Wizard, or Thief, or even something that doesn't fit in one of the three archetypes? Great. But Half-Dark Ones are right out. But frankly, the mental images that conjures would keep all of our sane members and even me repulsed from that particular option.

3: The Multiverse aspects of the previous RPS are non-existant. While they may exist, there is no significant, well-known traffic between the Worlds. W.I.T. may be aware of their existence and even have some degree of contact with them, but there isn't a Portal Terminal with the 3:15 to Azkaban in Tarna.

4: Newbie Adventurers. This mostly applies to history - you DID take the correspondence course, right? Anyway, you should be small potatoes - we're not retreading Quest for Glory, but we're at least going to try to start off walking a mile in it's shoes.

5: Other than those four things, anything goes. I could probably have avoided mentioning the second and fourth, but I've been expanding my RP horizons and not all the landscapes are as intellectually balanced as Hero6.

Character sheets will be placed in this thread. Here's a basic character template, but it's hardly ironclad. If you want something more fancy or simpler, that's fine by me. Hell, you could chop Personality, History, Age, and Class off this one and still be able to convey most of your character.

Final Notation: This takes place 15 years before Quest for Glory 1. Aside from the fact that most of the events have never taken place, this takes place at the beginning of the First Demon Invasion, when Rakeesh recieved his leg injury, as well as about five years before Baba Yaga arrived in Spielburg Valley and placed the curse on Baron Spielburg. (Yes, I'm more or less pulling these numbers out of my head.)

Name:

Age:

Species:

Gender:

Class: (I could have made this Your Character in a Single Word, but sometimes it takes two words. For example, Jafar's old character would have been Paladin, and Jigen's Ninja.)

Equipment: (Significant stuff. I'm going to assume everybody is carrying some SPIM, wearing pants, and brought the requisite rope, grapnel, and torches of anyone trained on the Famous Adventurer's Correspondence Course, or any of it's competition such as Military Training.)

Personality:

Appearance:

History:
19  The Hero6 Project / Hero6 Role Playing Stories / Re: The RPS Rejuvenated on: March 21, 2008, 08:28:51 AM
Alright. I've got an RP going up. This one will be Forum-Based. I may run a chat one later, but it's fairly solid bet that most of the people here are going to want one set on Glorianna and I don't desire to return to the same setting that we've already stopped a demon that would make Mephistopheles wince with a party consisting of a pair of Paladins and a rather absurdly doom-obsessed Kobold. Especially since one of the Paladins should have lost his abilities about a year before for torturing a Shade. *Clears throat and looks shifty*
20  The Hero6 Project / Hero6 Role Playing Stories / The RPS Rejuvenated on: March 20, 2008, 04:05:50 AM
Alright. This is the Future of the RPS, I hope.

I would prefer it if anyone with a more in-depth idea would make a post detailing it. That way, I can tailor it beyond a generic Fantasy Story if we don't choose to continue the old plot. Which would be difficult, given that it was mostly wrapped up, but I'm sure I could think of something. No doubt involving a cult of the Dark One or maybe some kind of humongous Mecha powered by Iblis...

Also, since I can't set up arms for this, make a post about whether you would prefer Forum or Chat.

Assuming we come to a conclusion, but in your posts, you suggest radically different things, for example, you both voted for Fantasy but one of you wanted Steampunk and another wanted Sword and Sandal (Yeah, that's going to happen) I'm going to pull something out of my enormous hat.
21  The Hero6 Project / Hero6 Role Playing Stories / Re: Restarting the RPS on: March 20, 2008, 03:56:55 AM
I'd complain about Necromancy, but the horrifying part is that this has been at the top for the past two months.

I've shelved the idea of Re-Doing Quest for Glory. It might be fun for people who haven't treaded the same ground again, but frankly, half the fun of the games, especially IV, is the mystery. Instead, I'm going to set up a couple of options to gauge people's perspectives. Then, I'll slam something together and we can try it.
22  The Hero6 Project / Hero6 Role Playing Stories / Re: Restarting the RPS on: January 23, 2008, 08:03:04 PM
I love you too, Jigen.

Admittedly, I agree. This was basically just a ballpark idea to get something going while I or someone else thought of something more original. However, it would be a translation, not a transliteration. Characters wouldn't jam their lockpicks in their nose so they could break into the Sheriff's house or something like that. Also, I had planned to actually start it with Quest for Glory IV. But, by all means, if you have a better idea...
23  The Hero6 Project / Hero6 Role Playing Stories / Restarting the RPS on: January 10, 2008, 04:56:39 PM
It seems to me that, while Hero6 is this site's purpose, what kept a lot of the people here was the RPS. Well, that, and the ridiculous degree of thread de-railing. Anyway, I'd like to restart the RPS, beginning with a sort of Re-Telling of Quest for Glory. Why that? Because I'm lazy!

Now, the poll. If I missed any of your favored options, just say so below. I can't imagine what I could have missed, though.
24  The Hero6 Project / Offtopic Mayhem / AGDI Update: Beta Testing on QFG2VGA on: January 10, 2008, 12:32:07 AM
Just as the title states. For those of you who are unfamiliar, www.agdinteractive.com, that's the URL. I've already applied. Geez, I really need to get back into the flow.
25  The Hero6 Project / Offtopic Mayhem / Re: The Offtopic Hero Hall on: January 08, 2008, 04:00:47 AM
Happy New Year, from inside the Coffin.
26  The Hero6 Project / Hero6 Discussion / Re: a matter of resolution on: December 04, 2007, 09:57:58 PM
To be honest, I can see where he's coming from. Considering we've got a banner at the top declaring our new press release...only, that was in April. This is December. It's easy to get the impression that with no apparent progress, there must be no progress. Then you take a look at the forums and it's as silent as the grave. It's not hard to get the impression that Hero6 is dead. Heck, I'm not entirely certain that it's not.

Oh, and, I'm back, for what it's worth.
27  The Hero6 Project / Offtopic Mayhem / Re: Which operating system are you? on: May 18, 2007, 10:03:08 PM
 Fitting. Fitting indeed.

28  The Hero6 Project / Offtopic Mayhem / Re: The Offtopic Hero Hall on: May 18, 2007, 05:46:21 AM
Igor would be proud.
29  The Hero6 Project / Official Hero6 News / Re: New Press Release on: May 07, 2007, 10:22:18 PM
Relax, I'm well aware you've been doing more in this time, Silverbolt. Eating donuts, drinking coffee, and photoshopping together Goatse with the Eye of Sauron.
30  The Hero6 Project / Official Hero6 News / Re: New Press Release on: May 06, 2007, 05:02:14 AM
Eight years to select a title. That's progress for you.
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